Minecraft Wiki
Updated for 1.21 Tricky Trials
Overview & Current Version
Minecraft is the best-selling video game of all time, offering a procedurally generated 3D world of blocks. Players can explore, gather resources, craft tools, and combat hostile mobs. The game has no specific goal, allowing players a large amount of freedom in choosing how to play the game.
- The Crafter: A redstone block that automates crafting.
- Trial Chambers: New underground structures filled with traps and loot.
- The Breeze: A new hostile mob found in Trial Chambers that shoots wind charges.
- The Mace: A new heavy weapon that deals more damage the further you fall before hitting.
- Copper Bulb: A light source that can be toggled and dimmed.
Mining & Ore Distribution (1.18+)
Since the Caves & Cliffs update, ore generation is no longer linear. You must mine at specific Y-levels to maximize efficiency. Use F3 on Java Edition to see your coordinates.
| Ore Type | Best Y-Level | Range | Notes |
|---|---|---|---|
| Diamond | Y = -58 | Y 16 to -64 | Reduced air exposure. Strip mine at -58 in Deepslate. |
| Gold | Y = -16 | Y 32 to -64 | Much more common in Badlands (Mesa) biomes at surface level. |
| Iron | Y = 16 | Y 256 to -64 | Also spawns very high up in mountains (Y=232). |
| Redstone | Y = -58 | Y 16 to -64 | Becomes more common the deeper you go. |
| Lapis Lazuli | Y = -1 | Y 64 to -64 | Required for enchanting tables. |
| Emerald | Y = 232 | Mountains Only | Exclusive to Mountain biomes. Better to trade with Villagers. |
| Ancient Debris | Y = 15 | Nether Only | Use beds or TNT to blast mine at Y=15 in the Nether. |
Essential Crafting Database
While the recipe book exists in-game, here are the critical recipes you need for progression.
Tools & Combat
Pickaxe
3x Material (Top), 2x Sticks (Middle).
Usage: Mining stone/ores.
Sword
1x Material (Top), 1x Material (Mid), 1x Stick.
Usage: Melee damage.
Shield
1x Iron Ingot, 6x Planks (Y-shape).
Usage: Blocks 100% damage.
Bow
3x Sticks, 3x String.
Usage: Ranged damage.
Utility Blocks
| Item | Recipe | Function |
|---|---|---|
| Furnace | 8x Cobblestone (Ring) | Smelts ores and cooks food. |
| Blast Furnace | 5x Iron Ingot, 1x Furnace, 3x Smooth Stone | Smelts ores 2x faster than Furnace. |
| Smoker | 4x Logs, 1x Furnace | Cooks food 2x faster than Furnace. |
| Anvil | 3x Iron Blocks, 4x Iron Ingots | Repairs items and combines enchantments. |
| Enchanting Table | 2x Diamonds, 4x Obsidian, 1x Book | Adds magic properties to tools/armor. |
| Eye of Ender | 1x Ender Pearl, 1x Blaze Powder | Locates Strongholds / Activates Portal. |
Enchanting Guide
Enchanting turns standard gear into god-tier equipment. To get maximum level (Level 30) enchantments, you need to surround your Enchanting Table with 15 Bookshelves, leaving one block of air between the table and shelves.
Must-Have Enchantments
Tools (Pickaxe/Shovel/Axe)
- Efficiency V: Mines blocks faster.
- Unbreaking III: Increases durability.
- Mending: Repairs item using XP (Treasure enchant).
- Fortune III: Multiplies ore drops (Coal, Diamond, etc.).
- Silk Touch: Drops the block itself (Stone, Glass, Ores). Incompatible with Fortune.
Armor
- Protection IV: Reduces all damage.
- Feather Falling IV (Boots): Reduces fall damage.
- Respiration III (Helmet): Breath underwater longer.
- Thorns III: Deals damage back to attacker.
- Swift Sneak III (Leggings): Move faster while crouching (Ancient City loot).
Alchemy & Brewing
Potions are brewed in a Brewing Stand. You need Blaze Powder to power the stand. Almost all potions start with a Nether Wart to create an "Awkward Potion".
| Potion | Base | Ingredient | Effect |
|---|---|---|---|
| Healing | Awkward Potion | Glistering Melon | Instantly restores health. |
| Fire Resistance | Awkward Potion | Magma Cream | Immunity to lava/fire. |
| Night Vision | Awkward Potion | Golden Carrot | See in the dark. |
| Strength | Awkward Potion | Blaze Powder | Increases melee damage. |
| Speed | Awkward Potion | Sugar | Increases movement speed. |
| Invisibility | Night Vision Potion | Fermented Spider Eye | Makes player invisible. |
| Slow Falling | Awkward Potion | Phantom Membrane | Immunity to fall damage. |
Modifiers: Add Redstone to extend duration. Add Glowstone to increase potency (Level II). Add Gunpowder to make it a Splash Potion.
The Nether Dimension
A dangerous, hell-like dimension filled with lava and hostile mobs. Accessed by building a portal frame of Obsidian (minimum 4x5) and lighting it with Flint & Steel.
Biomes
- Nether Wastes: Standard netherrack terrain. Zombified Piglins spawn here.
- Crimson Forest: Red forest. Home to Piglins and Hoglins (food source).
- Warped Forest: Blue forest. Safest biome; only Endermen spawn here.
- Soul Sand Valley: Dangerous. Soul sand slows you. Skeletons and Ghasts abound.
- Basalt Deltas: Volcanic terrain. Magma Cubes everywhere. Hard to traverse.
Structures
- Nether Fortress: Dark brick bridges. The ONLY place to find Blazes (Rods) and Wither Skeletons (Skulls). Essential for progression.
- Bastion Remnant: Massive blackstone castles. Home to Piglins and Piglin Brutes. Contains gold and the "Pigstep" music disc.
Gold Trading: You can throw Gold Ingots at Piglins to barter for items like Ender Pearls, Fire Resistance Potions, and Obsidian.
The End & Elytra
The final dimension. To reach it, you must find a Stronghold in the Overworld using Eyes of Ender. You need up to 12 Eyes to activate the End Portal.
The Boss: Ender Dragon
1. Destroy the End Crystals atop the obsidian pillars (use a bow or climb). Some
are caged.
2. When the dragon perches in the center, attack her head with a Sword/Axe.
3. Avoid the purple dragon's breath on the ground.
After killing the dragon, a small floating portal (End Gateway) appears. Throw an Ender Pearl into it to teleport to the outer islands. Look for purple towers called End Cities.
Loot:
- Elytra: Found in the flying ship floating near some cities. Allows flight.
- Shulker Shells: Drop from Shulkers. Used to craft Shulker Boxes (portable chests).
Redstone Basics
Redstone is Minecraft's equivalent of electricity. It enables automation, traps, and complex machines.
| Component | Function |
|---|---|
| Redstone Dust | Transmits power. Signal dies after 15 blocks. |
| Repeater | Extends signal strength back to 15. Adds delay (1-4 ticks). Acts as a diode (one-way). |
| Comparator | Reads inventory fullness of chests/hoppers. Compares signal strengths. |
| Observer | Detects block updates (placing, breaking, growing) in front of it and emits a 1-tick pulse. |
| Hopper | Moves items from container to container. |
| Piston / Sticky Piston | Pushes blocks. Sticky pistons can pull blocks back. |